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	<title>Tales from the Warzone</title>
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	<link>http://www.talesfromthewarzone.com</link>
	<description>Wargaming in Multiple Worlds</description>
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	<itunes:summary>Wargaming in Multiple Worlds</itunes:summary>
	<itunes:author>Tales from the Warzone</itunes:author>
	<itunes:explicit>no</itunes:explicit>
	<itunes:image href="http://www.talesfromthewarzone.com/wp-content/plugins/powerpress/itunes_default.jpg" />
	<itunes:subtitle>Wargaming in Multiple Worlds</itunes:subtitle>
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		<title>Malifaux 2nd Edition is Coming</title>
		<link>http://www.talesfromthewarzone.com/2013/05/01/malifaux-2nd-edition-is-coming/</link>
		<comments>http://www.talesfromthewarzone.com/2013/05/01/malifaux-2nd-edition-is-coming/#comments</comments>
		<pubDate>Wed, 01 May 2013 00:00:46 +0000</pubDate>
		<dc:creator>Lord Shaper</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Malifaux]]></category>
		<category><![CDATA[Second Edition]]></category>

		<guid isPermaLink="false">http://www.talesfromthewarzone.com/?p=4523</guid>
		<description><![CDATA[Malifaux 2nd edition is coming! If you want to be one of the first to play it and provide input, we’ll be having a public Beta for your shuffling pleasure. (More details on the Beta below.) What are some of the features of 2nd edition to look forward to? Streamlined, Updated Ruleset. Clarified rules interactions [...]]]></description>
				<content:encoded><![CDATA[<p>Malifaux 2nd edition is coming! If you want to be one of the first to play it and provide input, we’ll be having a public Beta for your shuffling pleasure. (More details on the Beta below.)</p>
<p>What are some of the features of 2nd edition to look forward to?</p>
<ul>
<li>Streamlined, Updated Ruleset.
<p>Clarified rules interactions and Model Actions.</li>
<li>Upgrade Your Models / Customize Your Crew.
<p>That’s right, keep your favorite model fresh and competitive for years to come.</li>
<li>New Masters.
<p>From the current Henchmen getting promoted, to fresh faces like Tara, the Herald of Obliteration!</li>
<li>Gremlins a Faction?
<p>You bet!</li>
<li>Easier to Read Card Format.
<p>Every model updated to a new, easier to read format. No more searching through the books. The cards are standard sized as well, making them easy to sleeve for dry erasing.</li>
<li>Story Moves Forward.
<p>Find out what happens to your favorite characters, see the new alliances formed, and discover new Tyrants!</li>
<li>FAQ.
<p>For those of you who never got enough of the rules-love, we’ll be moving to an FAQ system updated on a set schedule! No more searching the forums for rulings.</li>
</ul>
<p>We’ll keep you updated with more details over the next few months.</p>
<hr />
<h2>Public Beta Information</h2>
<ul>
<li>What
<p>Play Malifaux with your friends! See the new rules online as soon as they’re available. This will be your chance to give feedback.</li>
<li>Who
<p>Anyone! No previous Malifaux experience required.</li>
<li>When
<p>Starting May 31</li>
<li>How
<p>Watch the new Public Beta section in our forums. Access the rules, ask questions, give feedback, and interact with other Malifaux enthusiasts.</li>
</ul>
]]></content:encoded>
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		<item>
		<title>Gamers Lounge Special – Wild West Exodus</title>
		<link>http://www.talesfromthewarzone.com/2013/03/11/gamers-lounge-special-wild-west-exodus/</link>
		<comments>http://www.talesfromthewarzone.com/2013/03/11/gamers-lounge-special-wild-west-exodus/#comments</comments>
		<pubDate>Mon, 11 Mar 2013 04:00:50 +0000</pubDate>
		<dc:creator>Lord Shaper</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[Gamers Lounge]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Wild West Exodus]]></category>

		<guid isPermaLink="false">http://www.talesfromthewarzone.com/?p=4511</guid>
		<description><![CDATA[For those who have been looking at kickstarter and have been wondering where your hard earned dollars could go Bill and Dan have had the chance to talk with Romeo of Battlefoam fame about the game as well as going into details on where they want to go with it. If you haven&#8217;t checked out [...]]]></description>
				<content:encoded><![CDATA[<p>For those who have been looking at kickstarter and have been wondering where your hard earned dollars could go Bill and Dan have had the chance to talk with Romeo of Battlefoam fame about the game as well as going into details on where they want to go with it.</p>
<p>If you haven&#8217;t checked out the show and have been wanting to find out more about this game before it arrives you should start here!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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			<itunes:keywords>Gamers Lounge,Podcast,Wild West Exodus</itunes:keywords>
	<itunes:subtitle>For those who have been looking at kickstarter and have been wondering where your hard earned dollars could go Bill and Dan have had the chance to talk with Romeo of Battlefoam fame about the game as well as going into details on where they want to go ...</itunes:subtitle>
		<itunes:summary>For those who have been looking at kickstarter and have been wondering where your hard earned dollars could go Bill and Dan have had the chance to talk with Romeo of Battlefoam fame about the game as well as going into details on where they want to go with it.

If you haven&#039;t checked out the show and have been wanting to find out more about this game before it arrives you should start here!</itunes:summary>
		<itunes:author>Tales from the Warzone</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:16:52</itunes:duration>
	</item>
		<item>
		<title>Kicking on Kickstarter 27/2/2013</title>
		<link>http://www.talesfromthewarzone.com/2013/02/27/kicking-on-kickstarter-2722013/</link>
		<comments>http://www.talesfromthewarzone.com/2013/02/27/kicking-on-kickstarter-2722013/#comments</comments>
		<pubDate>Tue, 26 Feb 2013 21:15:33 +0000</pubDate>
		<dc:creator>Lord Shaper</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[Wargaming]]></category>
		<category><![CDATA[Empire of the Dead]]></category>
		<category><![CDATA[Hell Dorado]]></category>
		<category><![CDATA[wargames]]></category>
		<category><![CDATA[Warzone Resurrection]]></category>
		<category><![CDATA[Wild West Exodus]]></category>

		<guid isPermaLink="false">http://www.talesfromthewarzone.com/?p=4503</guid>
		<description><![CDATA[Well I thought I&#8217;d do a round up of all the kickstarters out there at the moment for the Gamer that have taken my interest of late. So far I have only gone in at the &#163;1 level on the Warzone Resurrection Kickstarter but I will be looking to up that one when I decide [...]]]></description>
				<content:encoded><![CDATA[<p>Well I thought I&#8217;d do a round up of all the kickstarters out there at the moment for the Gamer that have taken my interest of late.</p>
<p>So far I have only gone in at the &#163;1 level on the Warzone Resurrection Kickstarter but I will be looking to up that one when I decide what it is I want from it since I currently have 3 armies for the original game which I will be digging out to see what they look like since they were painted 20 years ago!</p>
<p>Wild West Exodus would be my second choice for my time and money but as you can tell I&#8217;m already in deep with Malifaux that the game does seem to have a lot of similarities which I could just see me going back to Malifaux (but it is my main game if I&#8217;m wanting to play something).</p>
<p>Next we have Empire of the Dead which fits into the Gothic Victorian aspect again which you can fit into Malifaux but it has something that has been appealing to someone who loved the early 1900s for the Call of Cthulhu RPG.</p>
<p>And lastly we have Hell Dorado which has been around for a couple of years and when I have seen the figures I really have liked them but for the gameplay I have no idea. I do remember Josh over at the Twilight Emporium building a <a href="http://www.twilightemporium.net/journal/2011/6/17/to-hell-with-it.html" target="_blank">game board</a> for it which I also thought would be great for Malifaux (again you can see my game preference) so it would be interesting seeing what else is happening with the game itself.</p>
<p>There are some others out there but personally there has been no interest in Torn, Loka or the 3Doodler.</p>
<p>So if your interest check out the links below!</p>
<p><center><iframe frameborder="0" height="380" src="http://www.kickstarter.com/projects/513277403/mutant-chronicles-warzone-resurrection/widget/card.html" width="220"></iframe> <iframe frameborder="0" height="380" src="http://www.kickstarter.com/projects/832150598/empire-of-the-dead-requiem-0/widget/card.html" width="220"></iframe> <iframe frameborder="0" height="380" src="http://www.kickstarter.com/projects/1188790300/hell-dorado-miniature-skirmish-game-inferno-expans/widget/card.html" width="220"></iframe> <iframe frameborder="0" height="380" src="http://www.kickstarter.com/projects/wildwestexodus/wild-west-exodus-sci-fi-western-miniatures-game/widget/card.html" width="220"></iframe></center></p>
]]></content:encoded>
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		<item>
		<title>Rule and Updates!</title>
		<link>http://www.talesfromthewarzone.com/2013/02/22/rule-and-updates/</link>
		<comments>http://www.talesfromthewarzone.com/2013/02/22/rule-and-updates/#comments</comments>
		<pubDate>Fri, 22 Feb 2013 04:15:04 +0000</pubDate>
		<dc:creator>Lord Shaper</dc:creator>
				<category><![CDATA[Batman]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Malifaux]]></category>
		<category><![CDATA[Neverborn]]></category>
		<category><![CDATA[Outcasts]]></category>
		<category><![CDATA[Miniatures]]></category>
		<category><![CDATA[Rules]]></category>
		<category><![CDATA[Updates]]></category>

		<guid isPermaLink="false">http://www.talesfromthewarzone.com/?p=4500</guid>
		<description><![CDATA[Well it&#8217;s been a long time coming but Knight Models have finally released the rules for the Batman Arkham City Miniatures Game in English&#8230; Last December they had released the Spanish versions which left everyone on the edge of they seats waiting for the English ones to drop to the point that Ness over at [...]]]></description>
				<content:encoded><![CDATA[<p>Well it&#8217;s been a long time coming but Knight Models have finally released the rules for the Batman Arkham City Miniatures Game in English&#8230;</p>
<p>Last December they had released the Spanish versions which left everyone on the edge of they seats waiting for the English ones to drop to the point that Ness over at <a href="http://www.thecombatcompany.com/" target="_blank">The Combat Company</a> was compiling her own version by going page by page and dropping it into Google Translate.</p>
<p>So I have my Joker Crew built and undercoated and waiting for paint.</p>
<p>Other than that Malifaux has had some updates with the Governor&#8217;s Decree and Gaining Grounds being updated for 2013. Those who haven&#8217;t see these before they are the official Tournament Rules and Strategies for TO&#8217;s to use for their tournaments. Also with these updates we&#8217;ve had Hamlin and The Dreamer get errata&#8217;s as well which they have updated their cards which you can also download and officially use.</p>
<p>And if your after some of these downloads just head to the downloads section at the top of the page and I have everything linked up.</p>
<p>Now for the reason I haven&#8217;t had many pictures posted lately. I&#8217;ve had my camera die so all I have at this point is my phone to get any sort of shots which is particularly pathetic&#8230; I will be getting a new camera at some point but I don&#8217;t have any lead time on that&#8230;</p>
<p>Maybe I can talk the wife into it for my birthday?</p>
]]></content:encoded>
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		<title>Wamp launches Wyrd Miniatures Painting Contest</title>
		<link>http://www.talesfromthewarzone.com/2013/02/07/wamp-launches-wyrd-miniatures-painting-contest/</link>
		<comments>http://www.talesfromthewarzone.com/2013/02/07/wamp-launches-wyrd-miniatures-painting-contest/#comments</comments>
		<pubDate>Thu, 07 Feb 2013 08:16:38 +0000</pubDate>
		<dc:creator>Lord Shaper</dc:creator>
				<category><![CDATA[Contest]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Malifaux]]></category>
		<category><![CDATA[Painting]]></category>
		<category><![CDATA[Wamp]]></category>
		<category><![CDATA[Wyrd Miniatures]]></category>

		<guid isPermaLink="false">http://www.talesfromthewarzone.com/?p=4485</guid>
		<description><![CDATA[I just found out about this and I don&#8217;t know if I will meet the cut of what the Wamp guys can do but I&#8217;m willing to try it! So if your interested check out the details below and otherwise what figure should I paint up for it? Wamp welcomes Wyrd Miniatures back after a 3 [...]]]></description>
				<content:encoded><![CDATA[<p>I just found out about this and I don&#8217;t know if I will meet the cut of what the Wamp guys can do but I&#8217;m willing to try it!</p>
<p>So if your interested check out the details below and otherwise what figure should I paint up for it?</p>
<p><a title="Wamp" href="http://www.wampforum.com/VB4/showthread.php?t=14915" target="_blank">Wamp</a> welcomes Wyrd Miniatures back after a 3 year absence. Wyrd are offering up some cracking prizes, including limited edition and even not for sale items. Open to any Wyrd Miniatures, deadline is 24th march.<br />
<span style="font-size: large;"><b>Prizes:</b></span><br />
These will be announced shortly but they are special!!<br />
There will be prizes for the top 5 places.</p>
<p><span style="font-size: large;"><b>Deadline:</b></span><br />
24th march 2013 4pm(British Time)<br />
(supporters deadline will be 31st march 2013 4pm (British Time)</p>
<p><span style="font-size: large;"><b>Entries:</b></span><br />
You can enter anything you like as long as its suitably Wyrd! Single minis, groups, huge dioramas, anything you like as long as its new work (see the rules below)</p>
<p><span style="font-size: large;"><b>The Rules</b></span></p>
<ul>
<li>You must be a Wamp Member to participate. Membership is free and you may register <a href="http://www.wamp-forum.com/VB4/register.php" target="_blank">here.</a></li>
<li>You may enter as many times as you like but each entry may only submit one photograph so if you need more angles it MUST be a montage.</li>
<li>Images must be no larger than 1000 pixels wide by 3500 pixels high. (It is your responsibility to check this).</li>
<li>any additional photographs of that entry will be removed.</li>
<li>You give Wamp and Wyrd Miniatures permission to use your pictures for publicity (but you do retain ownership).</li>
<li>You may post pictures of WIP or final shots both here and elsewhere.</li>
<li>Judging will be decided by public vote.</li>
<li>Submissions must be posted to the <a href="http://www.wamp-forum.com/gallery/index.php?do=mypictures" target="_blank">Contest Gallery</a> You must make sure you select the correct contest option in the contest select box either during upload (if using the basic uploader) or via edit pictures after upload</li>
<li><span style="color: red;">All entries must be new work.</span> (<i>New work is defined as any entry not previously displayed on-line in a completed state</i> (You <i>MAY</i> enter pieces which have been shown as a Work In Progress (WIP)).</li>
<li>All entries must be Wyrd Miniatures (minor conversion are allowed)</li>
</ul>
]]></content:encoded>
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		<title>Feburary Feud &#8211; The Hall of Heroes 10th Feb 2013</title>
		<link>http://www.talesfromthewarzone.com/2013/02/05/feburary-fued-the-hall-of-heroes-10th-feb-2013/</link>
		<comments>http://www.talesfromthewarzone.com/2013/02/05/feburary-fued-the-hall-of-heroes-10th-feb-2013/#comments</comments>
		<pubDate>Tue, 05 Feb 2013 02:20:00 +0000</pubDate>
		<dc:creator>Lord Shaper</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Malifaux]]></category>
		<category><![CDATA[Tournament]]></category>
		<category><![CDATA[Feburary Feud]]></category>
		<category><![CDATA[The Hall of Heroes]]></category>

		<guid isPermaLink="false">http://www.talesfromthewarzone.com/?p=4476</guid>
		<description><![CDATA[Well Heartsbane is running a Tournament at the Hall of Heroes in Campbelltown, on the 10th of Feb. If you are interested in coming, please follow the below link and register so he can accurately determine numbers. http://www.thehallofheroes.com.au/ev&#8230;event_code=217 I&#8217;m going to be there so if your in the area come along! Cost: $20 entry, which [...]]]></description>
				<content:encoded><![CDATA[<p>Well Heartsbane is running a Tournament at the Hall of Heroes in Campbelltown, on the 10th of Feb.</p>
<p>If you are interested in coming, please follow the below link and register so he can accurately determine numbers.<br />
<a href="http://www.thehallofheroes.com.au/event_details.php?event_code=217" target="_blank">http://www.thehallofheroes.com.au/ev&#8230;event_code=217</a></p>
<p>I&#8217;m going to be there so if your in the area come along!</p>
<p>Cost: $20 entry, which will be used for prizes and/or trophies, based on numbers of course.</p>
<p>Schedule:<br />
8.30-9.00am: Registration<br />
9.00-10.30am: Game 1<br />
10.40-12.10pm: Game 2<br />
12.10-1.00pm: Lunch Break<br />
1.00-2.30pm: Game 3<br />
2.40- 4.10pm: Game 4<br />
4.10pm: Prizes!</p>
<p>Proxy: Proxies for up to 33% of your models are allowed, so long as the models are indicative of the model they represent. You may use use proxies for unreleased models that are not included in the 33%, so long as they are indicative of the model they represent.</p>
<p>Models are not required to be painted, but must be fully assembled and placed on the appropriate base size.<br />
Players must have physical up-to-date stat cards for all models used, excepting only proxy pre-released models and Hamelin errata’d models, which a printed stat card is accepted.</p>
<p>Rounds: There will be 4 rounds, with 90mins per round (set-up included). The game size’s are variable depending on the story encounter (posted below).<br />
Calling Time: 10 minutes before the time limit the TO calls “Last Turn” to inform players that they should complete the Turn they are on and not start another turn. At the end of the allotted time, the TO calls “Last Activation” to inform players to finish the current model activation then and then resolve the Turn’s Closing Phase before the end of the Encounter. After this players count their Victory Points (VPs).</p>
<p>This will be a Story Encounter Tournament using the story encounter’s used at the 2012 Australian Gt.</p>
<p>Crew Selection will be Fixed Master’s, with a 55ss pool to hire minions from for all four rounds. Minions that cost additional points to hire in-game (such as mercenaries or out of faction units) do not cost additional points when determining your 55ss pool. You do not need to include models that you only wish to summon to your pool.</p>
<p>Schemes are unique across the tournament, which means any schemes you use in game 1 cannot be used again for the remainder of the tournament (so choose them wisely). Remember that you have the option of sacrificing schemes for +2ss during the Hiring phase.</p>
<p>All Special Events in the story encounters are triggered if a 10+ card is flipped from the deck at the end of the last model’s activation in any turn after the 1<sup>st</sup> turn.</p>
<p>Winner’s will be determined by the Domination format, TP/DIFF/VP. Efforts will be made to avoid same faction match-ups, otherwise, pairings will be made as close as possible to players on the same score as you.</p>
<p>The strategies for each game is outlined below.</p>
<p><a href="http://www.wyrd-games.net/" target="_blank"><b>Game</b></a> <b>1: Fight for the Observatory</b></p>
<p>There have been rumors of special astrological events about to occur in Malifaux. Naturally, the faction who understands these events best can take the most advantage from them. You’ve received intelligence of an abandoned observatory in the Badlands, race to get there and learn what you can of these events, be swift, the enemy is just a step behind you, and information isn’t any good if your dead.</p>
<p><b>Game Type/Size:</b> Scrap 25ss.</p>
<p><b>Setup:</b> A 3&#215;3 inch “Observatory” Terrain piece will be placed in the centre of the board. Players set up using diagonal deployment.</p>
<p><b>Special:</b>A significant model may make an (All) action whilst on or touching an “Observatory” Terrain feature to “use” the Observatory. Insignificant models or models engaged in combat may not take this action.</p>
<p><b>Special terrain:</b>Observatory (Foresight): After a player’s model has interacted with the observatory, if that player has a significant model they control on or touching the observatory after the initiative flip that player may discard a card from their control hand to reflip initiative. This may only be taken once per crew per turn.</p>
<p><b>Special Events: BOOOM!!!</b> The area is rigged to blow! All models on or touching any terrain piece suffer an unmodifiable 1/2/3 Dg flip that ignores armour.</p>
<p><b>Victory:</b><br />
If a player’s model interacts with the Observatory during the encounter, that player scores <b>1 VP</b>.<br />
That player scores <b>+1 VP</b> if they interacted with the observatory during the first four turns of the Encounter.<br />
That player scores <b>+2VP</b> if the model that interacted with the observatory is still in play at the end of the encounter.</p>
<p><b>Game 2: Rush for Knowledge!</b></p>
<p>You have learned a terrible truth, something is falling from the sky, and the city is directly in its path! It’s time to learn what it is that is that is going to crash into Malifaux, and what it can do to your fickle control on fate. There are abandoned libraries in the ruins near the observatory, maybe they have the answers you seek.</p>
<p><b>Game Type/Size:</b> Scrap 30ss.</p>
<p><b>Setup:</b> Players set up using Corner Deployment. At the beginning of the encounter each player places 2 “Ancient Text” 30mm counters within 6” of their opponents Deployment Zone and a 5th Ancient Text counter in the centre of the board. Ancient text counters must be at least 8” apart.</p>
<p><b>Special:</b> A model may take a (1) action while in base to base <a href="http://www.wyrd-games.net/" target="_blank">contact</a> with an Ancient Text counter to pick up the Ancient Text. Whilst holding an Ancient Text counter a model gains <b>Arcane Reservoir</b>, reduces its <b>Wk</b> to 4 and cannot have its <b>Wk</b> increased by any means. A model carrying the Ancient Text counter changing position on the table by an effect other<br />
than the Walk Action or leaving play drops the Ancient Textcounter in base contact with<br />
itself before it changes position.Spirits lose the ability to move through other models and the ability to ignore terrain penalties while carrying the Ancient Text.<br />
Models lose <b>Flight</b> or <b>Float</b> while carrying the Ancient Text.</p>
<p>Models may only hold a single Ancient Text counter. Insignificant models or models engaged in combat may not take this action. If a model is killed whilst holding an Ancient Text counter the player that hired the model places the text in base contact with the model then removes the model from play.</p>
<p><b>REMEMBER</b>: Abilities with the same name <b>DO NOT</b> stack.</p>
<p><b>Special Events: </b>Dark Omens – From the beginning of next turn’s Draw Phase to the end of its Activation Phase, Fate Cards with a value of 1 count as value 13 and vice versa.</p>
<p><b>Victory:</b> If a player’s model is carrying an Ancient Text counter at the end of the Encounter he/she scores <b>1 VP</b><br />
If a player’s models are carrying 2 Ancient Text counters are the end of the Encounter he/she scores <b>+1 VP</b><br />
If a player’s models are carrying 3 Ancient Text counters are the end of the Encounter he/she scores <b>+2 VP</b></p>
<p><b>Game 3: Brace for impact!</b></p>
<p>Beware! The sky has lit up from the falling debris of a meteor that has chosen Malifaux city as its next home. The text’s you’ve recovered have suggested that such a meteor may be the work of a tyrant, and tyrants have power! You must collect the falling shards to learn the nature of the power you might soon wield, but most importantly, you must survive.</p>
<p><b>Game Type/Size:</b> Scrap 30ss.</p>
<p><b>Setup: </b>Standard Deployment. Note the number of models in your Crew at the start of the Encounter. Place one 30mm Meteor Shard counter in the centre of the board. Each player then places two Meteor Shard Counters on their opponent’s side of the board at least 8” from their deployment zone and 8” from any other counters.</p>
<p><b>Special: </b>Insignificant models <span style="text-decoration: underline;">do</span> count toward the Setup or Victory condition. Summoned models do not count toward the victory condition unless another friendly model was killed or sacrificed when summoning the model.</p>
<p>Players may attach an Avatar to their chosen master without paying the Hiring Fee for this Encounter.</p>
<p>When any model is in base contact with a Meteor Shard and unengaged it may take a (1) Interact action and discard the counter mark it down as collected for your crew then flip on the following chart(this flip may not be cheated or modified in anyway):</p>
<p><b>Black Joker:</b> Kill the model that took the interact action, no soul stones are added to your pool.<br />
<b>1-5:</b> The model that took the Interact action suffers 3 wd, add one Soul Stone to your crew’s pool.<br />
<b>6-10</b>: Add one Soul Stone to your Crew’s pool.<br />
<b>11-13</b>: The model that took the Interact action heals 3 wd, add one Soul Stone to your crew’s pool.<br />
<b>Red Joker: </b>The model that took the Interact action heals all wd, add two Soul Stones to your crew’s pool. (note: this still only counts as one Meteor Shard for Victory Point purposes)</p>
<p><b>Special Events:</b> Aetheric Flux- In the start closing phase the last player to activate a model flips a card and applies the result to the following turn.</p>
<p><b>Black Joker</b>: No players may manifest their masters on the following turn.<br />
<b>Red Joker:</b> If a player chooses to manifest their master on the following turn they may do so as if they have performed an additional manifest requirement. (eg no requirements met counts as one, one requirement met counts as two, two requirements met gains no additional advantage)<br />
<b>1-5:</b> Remove one instance the suit flipped from a model’s final cast value and increase the casting cost of all spells by 3.<br />
<b>6-8:</b> Remove one instance of the suit flipped from a model’s final cast value and increase the casting cost of all spells by 1.<br />
<b>9-10:</b> Add one more of the suit flipped to a model’s final cast value and decrease the casting cost of all spells by 1.<br />
<b>11-13:</b> Add one more of the suit flipped to a model’s final cast value and decrease the casting cost of all spells by 3.</p>
<p><b>Victory: </b><br />
If a player has at least 50% of the number of models he or she started the Encoutner with in play at the end of the Encounter and those models are at least 8” from his or her Deployment Zone, that play scores <b>2VP</b><br />
If That player has at least 75% of the number of models he or she started the Encounter with in play at the end of the Encounter and those models are at least 8” from his or her Deployment one, that player scores <b>+1VP</b>.<br />
The player who has collected the most meteor shards scores <b>+1VP</b></p>
<p><b>Game 4: Impact!</b></p>
<p>The world about you burns. The meteor has struck, and in your desire to control it, you were a little close for comfort. However, you aren’t the only overzealous fatemaster in Malifaux, all will be for naught if the enemy reaches the meteor first!, for the meteor has untold power within it…</p>
<p><b>Game Type/Size:</b> Scrap 35ss.</p>
<p><b>Setup:</b> Standard Deployment Zones are used. Place a 50mm Meteor Marker in the centre of the table.</p>
<p><b>Special:</b> Insignificant models do not count towards the Victory condition. If a player interacted with the Observatory in Game 1, increase their Deployment Zone 2”.</p>
<p>A player’s Master may take a (1) or (2) Interact action whilst unengaged and in base contact with the Meteor Marker to immediately manifest regardless of manifest requirements. If it was a (1) Interact the Player makes two flips on the following table. If it was a (2) interact they make 1 flip. These flips cannot be cheated and are unaffected by Positive or Negative Twists. These flips are done after completing all the steps of manifesting (sacrificing totems, discarding soulstones to heal etc),</p>
<p><b>Black Joker:</b> The Master model receives paralysed and poison 3.<br />
<b>1-5:</b> The Master receives Poison 3.<br />
<b>6-10</b>: The Master receives Slow.<br />
<b>11-13:</b> Until the end of the masters next activation it receives -1/-1 Wk/Cg<br />
<b>Red Joker:</b> Fully heal the master model. Gain one Soul Stone.</p>
<p>A Player may adjust the total of this flip up or down by the number of Ancient Texts his crew was carrying at the end of Game 2. You cannot adjust numerical values into jokers.<br />
A Player may choose to Reflip a single flip for every Meteor Shard they collected during Game 3.</p>
<p><b>Special Terrain</b>: Meteor Marker: Whilst in base to base contact with the Meteor Marker models gain a + to flips when resisting spells.</p>
<p><b>Special Events:</b> <b>Growing Fire (Random):</b> At the start of the next turn’s Draw Phase, the player who activated this event places a 50mm Fire Marker (<b>Ht</b> 5, obscuring, hazardous (2/4/7)) in base contact with a terrain feature no closer than 3” from any model. If the marker cannot be placed, the event does not occur this turn. Another player then places an additional 50mm Fire Marker touching the first Fire Marker. This Fire Marker can be placed touching or overlapping model bases.</p>
<p>For the remainder of the Encounter, each time this event occurs, the player who activated it places an additional 50mm Fire Marker touching any Fire Marker already in play. After this marker is placed, the next player in activation order also places a Fire Marker. Any of these Fire markers can be placed touching or overlapping model bases.</p>
<p><b>Victory: </b><br />
If a player has more models completely within 3” of the Meteor Marker than his or her opponent does at the end of the Encounter, that player scores <b>2 VP</b><br />
If that player’s opponent does not have any models completely within the 3” of the Meteor Marker at the end of the Encounter, he or she scores <b>+2 VP</b></p>
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		<title>The Return of Warzone</title>
		<link>http://www.talesfromthewarzone.com/2013/02/04/the-return-of-warzone/</link>
		<comments>http://www.talesfromthewarzone.com/2013/02/04/the-return-of-warzone/#comments</comments>
		<pubDate>Mon, 04 Feb 2013 03:35:56 +0000</pubDate>
		<dc:creator>Lord Shaper</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Mutant Chronicles Warzone]]></category>
		<category><![CDATA[Mutant Chronicles]]></category>
		<category><![CDATA[Warzone]]></category>

		<guid isPermaLink="false">http://www.talesfromthewarzone.com/?p=4461</guid>
		<description><![CDATA[Well something that I never though would happen seems like it is going to and that is the return of The Mutant Chronicles Warzone. For those who don&#8217;t know the game it came out in the Mid 90&#8242;s and for me took the place of any Games Workshop games from it&#8217;s first edition and onward. [...]]]></description>
				<content:encoded><![CDATA[<p>Well something that I never though would happen seems like it is going to and that is the return of The Mutant Chronicles Warzone.</p>
<p>For those who don&#8217;t know the game it came out in the Mid 90&#8242;s and for me took the place of any Games Workshop games from it&#8217;s first edition and onward. So currently I have a Huge Dark Legion, Cybertronic and Brotherhood army sitting in the back of my gaming cupboard wondering when they are going to see the light of day again.</p>
<p>I even just watched the movie again which came out a few years back and have been planning on rereading the books and comics that came out way back when.</p>
<p>One thing I do hope is that they do get Simon Bisley back on the art so the old and new are compatible style wise.</p>
<p>Well onto the video:</p>
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		<title>Malifaux at Cancon 2013</title>
		<link>http://www.talesfromthewarzone.com/2013/01/29/malifaux-at-cancon-2013/</link>
		<comments>http://www.talesfromthewarzone.com/2013/01/29/malifaux-at-cancon-2013/#comments</comments>
		<pubDate>Tue, 29 Jan 2013 06:46:41 +0000</pubDate>
		<dc:creator>Mr Q</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Malifaux]]></category>
		<category><![CDATA[Tournament]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Wyrd Games]]></category>

		<guid isPermaLink="false">http://www.talesfromthewarzone.com/?p=4452</guid>
		<description><![CDATA[Cancon is Australia&#8217;s largest tabletop gaming convention. It is run in Canberra every year over the Australia Day long weekend, which this year was January 26-28. I&#8217;ve just got back from spending two of those days playing my favourite miniature game: Malifaux. First off: it was nice to have such great opponents over the weekend. [...]]]></description>
				<content:encoded><![CDATA[<p>Cancon is Australia&#8217;s largest tabletop gaming convention. It is run in Canberra every year over the Australia Day long weekend, which this year was January 26-28. I&#8217;ve just got back from spending two of those days playing my favourite miniature game: Malifaux.<span id="more-4452"></span></p>
<p>First off: it was nice to have such great opponents over the weekend. They made all the games lots of fun even when I was losing (which was often). It was also fantastic to see everyone playing with well painted models. Not a single bare metal army to be seen.</p>
<p>Secondly: I really need to play more often. It was obvious that the players doing well really knew their stuff. I have no idea if this was due to freaky gaming talent or just lots of experience, but I do know which of the two I can work on for myself. So, more games of Malifaux this year!</p>
<p>Right &#8211; the games &#8230;</p>
<div id="attachment_4453" class="wp-caption alignright" style="width: 310px"><a href="http://www.talesfromthewarzone.com/2013/01/29/malifaux-at-cancon-2013/8423724856_e7fe65ab77/" rel="attachment wp-att-4453"><img class="size-medium wp-image-4453 " alt="Santiago tries desperately to stop Collodi and his puppets" src="http://www.talesfromthewarzone.com/wp-content/uploads/2013/01/8423724856_e7fe65ab77-300x199.jpg" width="300" height="199" /></a><p class="wp-caption-text">Santiago tries desperately to stop Collodi and his puppets</p></div>
<p>Saturday was four 30ss games with a fixed faction. I was running Guild (Hoffman and Perdita) for the whole weekend.</p>
<p>The first game was Reconnoiter, where you have to have more of your models in each table quarter than your opponent. I took a Perdita led crew against a Collodi led Neverborn group. I was always going to have trouble with my smaller crew against the numbers and speed of Collodi and his puppets. I had a good try, but just couldn’t kill enough of the little guys to make a difference and ended up a 7VP vs 2VP loss.</p>
<p>Game two was closer. Perdita again leading the charge to Destroy the Evidence against Seamus and his undead. The game was fairly even until Seamus and Bête Noire stomped Perdita and I got a 2VP vs 1VP loss.</p>
<p>Game three was a Slaughter mission against a Dr McMourning crew. I decided to try Hoffman, figuring I could bunch him up with his constructs and make a fairly safe group. It worked fairly well until the Dead Rider managed to keep dragging my constructs off one at a time to face dismemberment by the evil doctor.  It didn’t help that I forgot all about Hoffman’s Dampening ability which would have avoided Sebastian’s Bloody Harvest pulse that weakened my crew significantly. The result was a significant loss – 8VP to 0VP.</p>
<p>The final game for Saturday turned out to be a Perdita vs Perdita match up, so neither of us could really complain about our opponent’s overpowered Master or crew. It was basically going to come down to who got the better cards. I started well with Perdita and my Guild Hounds racing up to the treasure marker. The Hounds picked it up on turn two and took off back toward my deployment zone. With Perdita and Santiago running interference the dogs stayed out of danger and gave me my first win for the day – 8VP to 0VP.</p>
<div id="attachment_4455" class="wp-caption alignright" style="width: 310px"><a href="http://www.talesfromthewarzone.com/2013/01/29/malifaux-at-cancon-2013/8423728940_c187848d99/" rel="attachment wp-att-4455"><img class="size-medium wp-image-4455 " alt="The sewer table - not much room to move" src="http://www.talesfromthewarzone.com/wp-content/uploads/2013/01/8423728940_c187848d99-300x223.jpg" width="300" height="223" /></a><p class="wp-caption-text">The sewer table &#8211; not much room to move</p></div>
<p>Day two kicked off with a 50ss brawl followed by two 35ss games, each using one of the two masters from the brawl.</p>
<p>I’d never played a brawl before but thought Perdita and Hoffman should work well together. The game was another Destroy the Evidence on a tight and twisty sewer board. I figured Hoffman should be able to cover the shared evidence marker while Perdita had the speed to get to the others. I was facing a Dreamer and Lilith crew, full of nightmares like Teddy, Nekima and two sets of Lelu/Lilitu. My plan worked fairly well at the start; Hoffman got to the shared marker and fortified his constructs. The Dreamer met him there and up popped all the nightmares. Lord Chompy made his appearance and the battle for the shared evidence marker was on! Hoffman made a good go of it, using the enemy Teddy against its own crew and letting fly with Open Circuit to wear down Chompy. By the end of turn two neither of us had any cards in hand or any soulstones left. Chompy was hurting but Hoffman couldn’t quite finish him off. I risked some shots from Perdita into the melee and ended up hitting Hoffman … and killed him! Heartbreaking and funny at the same time. There will be some awkward explanations at the Guild HQ after that. The rest of the game went sharply downhill and ended with an 8VP to 1VP loss.</p>
<p>The next game was a Claim Jump. I was facing a different McMourning crew with no Dead Rider. I was fairly confident that Hoffman would work well without the Rider dragging his crew apart. It turned into the closest game of the weekend. Everything happened around the claim marker and the fighting was fierce. I managed to kill Dr McMourning and Von Schill and things were looking good for a win … until Bête Noire made Hoffman insignificant in almost the final activation of the game. A 2VP to 1VP loss where both my opponent and I worked hard for those few points.</p>
<p>The final game was another Guild vs Guild Treasure Hunt – déjà vu from the day before. This time it was Perdita vs Lady Justice. I set my Peacekeeper in front of the treasure counter to block the way on the table’s narrow street. This worked better than expected when the enemy Judge and Witchling Stalker both failed their Terrifying checks leaving Lady Justice alone with the Peacekeeper. She did manage to destroy the big construct but not before Perdita and Santiago had shot her fleeing allies leaving her alone with two of the nastiest gunslingers in Malifaux. A fun game and an 8VP to 0VP win for me to finish off the weekend.</p>
<p>There are <a href="http://flic.kr/s/aHsjDMa45B" target="_blank">a bunch more photos over on my Flickr page</a> for anyone who is interested.</p>
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		<title>6 Days Left for Through the Breach</title>
		<link>http://www.talesfromthewarzone.com/2013/01/04/6-days-left-for-through-the-breach/</link>
		<comments>http://www.talesfromthewarzone.com/2013/01/04/6-days-left-for-through-the-breach/#comments</comments>
		<pubDate>Fri, 04 Jan 2013 04:05:49 +0000</pubDate>
		<dc:creator>Lord Shaper</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Malifaux]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Through the Breach]]></category>

		<guid isPermaLink="false">http://www.talesfromthewarzone.com/?p=4443</guid>
		<description><![CDATA[Well we are in the last week of Through the Breach and Wyrd has announced some games for this last week&#8230; First off they are wanting everyone who can to share, like and retweet the Through the Breach logo to add towards Santana being available for both the $224 and $125 level backers&#8230; Also they [...]]]></description>
				<content:encoded><![CDATA[<p>Well we are in the last week of Through the Breach and Wyrd has announced some games for this last week&#8230;</p>
<p>First off they are wanting everyone who can to share, like and retweet the Through the Breach logo to add towards Santana being available for both the $224 and $125 level backers&#8230; Also they have announced some new stretch goals, 1 of which was hit roughly 20 minutes ago to me writing this.</p>
<p>So if you haven&#8217;t joined in yet and have been thinking about it go over to <a href="http://www.kickstarter.com/projects/1334239018/through-the-breach-a-malifaux-roleplaying-game" target="_blank">Kickstarter</a> and make your Pledge.</p>
<p>Here&#8217;s the new Stretch Goals:</p>
<p><a href="http://www.talesfromthewarzone.com/?attachment_id=4444" rel="attachment wp-att-4444"><img class="alignnone size-full wp-image-4444" alt="Stretch" src="http://www.talesfromthewarzone.com/wp-content/uploads/2013/01/Stretch.jpg" width="620" height="69" /></a></p>
<p>The following stretch goals are added automatically to every reward pledged at $125 or more (Living Room, Dining Room, and Gaming Room), unless otherwise noted.</p>
<p><b>$50,000: </b>Special Edition Fate Deck Cards will be Plastic &#8211; <b>ACHIEVED</b></p>
<p><b>$100,000:</b> One (or one additional) Special Edition Fate Deck &#8211; <b>ACHIEVED</b></p>
<p><b>$150,000:</b> One (or one additional) Male or Female Multi-Pose Mini (random gender) &#8211; <b>ACHIEVED</b></p>
<p><b>$195,000:</b> A Special Edition Fate Deck added to the Core Set Pledge level ($60).</p>
<p><b>$200,000:</b> A Pad of Character Sheets and a Custom Through the Breach Fate Master Screen</p>
<p><b>$205,000:</b> A Digital Version of the Books (at $60 pledged or more)</p>
<p><b>$215,000:</b> Those who would be receiving a random Male or Female multi-pose kit will instead receive both a Male and Female multi-pose kit.</p>
<p><b>$250,000:</b> One Special Edition Hanging Tree Mini. This miniature is of the most prominent landmark in all of Malifaux, originally made available at Gen Con 2012.</p>
<p><b>$300,000:</b> ???</p>
<p><b>SANTANA CLAUS</b>: This special stretch goal isn&#8217;t based on the total pledge level. Instead, if we reach 500 or more points on the &#8220;Ye Old Back-O-Meter One Thousand&#8221; the Game Room level ($225 or above) will gain a Limited Edition Santana model to the Game Room pledge level! If we get 750 points, Santana will be added to the Dining Room and Living Room ($125) pledge levels. If we get 1000 points, she&#8217;ll also be added to the Core Set ($60) pledge level!</p>
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		<title>Through the Breach: A Malifaux Roleplaying Game</title>
		<link>http://www.talesfromthewarzone.com/2012/12/06/through-the-breach-a-malifaux-roleplaying-game/</link>
		<comments>http://www.talesfromthewarzone.com/2012/12/06/through-the-breach-a-malifaux-roleplaying-game/#comments</comments>
		<pubDate>Thu, 06 Dec 2012 09:40:28 +0000</pubDate>
		<dc:creator>Lord Shaper</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Malifaux]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[Through the Breach]]></category>
		<category><![CDATA[Wyrd Games]]></category>

		<guid isPermaLink="false">http://www.talesfromthewarzone.com/?p=4422</guid>
		<description><![CDATA[Well Yet again time is getting away from me and since my Camera has died I&#8217;m unable to get any new photos of all of the figures I&#8217;ve been working on. That being said unless you have been living under a rock you would have seen that Wyrd have announced the Through the Breach Malifaux [...]]]></description>
				<content:encoded><![CDATA[<p>Well Yet again time is getting away from me and since my Camera has died I&#8217;m unable to get any new photos of all of the figures I&#8217;ve been working on.</p>
<p>That being said unless you have been living under a rock you would have seen that Wyrd have announced the Through the Breach Malifaux Roleplaying Game.</p>
<p>I&#8217;ve been waiting for this since I found Malifaux and I can&#8217;t wait to get it up and running when it comes out!</p>
<p>And yes I&#8217;ve decided that I&#8217;m a fanboy since I went in at the top level, with the wife&#8217;s permission, and can&#8217;t wait for the Wicked Doll of all things!</p>
<p>So if you haven&#8217;t seen it yet head over to <a href="http://www.kickstarter.com/projects/1334239018/through-the-breach-a-malifaux-roleplaying-game" target="_blank">Kickstarter</a> to get in on it and read the description below.</p>
<p><a href="http://www.talesfromthewarzone.com/wp-content/uploads/2012/12/The-RPG.gif"><img class="alignnone size-full wp-image-4434" title="The RPG" src="http://www.talesfromthewarzone.com/wp-content/uploads/2012/12/The-RPG.gif" alt="" width="600" height="85" /></a></p>
<p><em>Malifaux</em> is a successful character-driven skirmish game, with a wide range of detailed miniatures and accessories. The stories of Lady Justice, Nicodem, Colette DuBois, and many other masters of Malifaux are told with furious battles on table tops across the globe. Some rise, some fall, none of these characters have left unscarred. Their fates have become legend.</p>
<p>Now it is time to determine your fate.</p>
<p><a href="http://www.talesfromthewarzone.com/wp-content/uploads/2012/12/Pursuit.jpg"><img class="alignnone size-full wp-image-4430" title="Pursuit" src="http://www.talesfromthewarzone.com/wp-content/uploads/2012/12/Pursuit.jpg" alt="" width="600" height="405" /></a></p>
<p><em>Through the Breach</em> is a tabletop roleplaying game set in the world of Malifaux. Players take on the roles of various citizens, such as Gunfighters, Drudges, Dabblers, and Entertainers. Each of these characters is as unique as the players themselves. These are the Fated. As a Fated, you know your future, it has been told to you, as cryptic as the sparrow on a moonless night. It is your task to rush headlong into the arms of destiny, or to carve your own future.</p>
<p>One player takes on the role of the Fatemaster. It is his duty to craft the legends of the other players, to narrate the story of Malifaux in his own vision, and to move each Fated along towards the moment when they must choose between their fortune and their soul.</p>
<p><a href="http://www.talesfromthewarzone.com/wp-content/uploads/2012/12/embrace.jpg"><img class="alignnone size-full wp-image-4429" title="embrace" src="http://www.talesfromthewarzone.com/wp-content/uploads/2012/12/embrace.jpg" alt="" width="600" height="405" /></a></p>
<p><em>Through the Breach</em> is a card-driven RPG, with actions resolved through the reveal of cards from a communal Fate Deck. Each player, however, has a Twist Deck of their own, and they can use these cards to push fate towards their own desires. The Fatemaster, however, relies on no such randomness. He is the lord of providence, after all. It is his task to weave a story, and if he dares to touch the Fate Deck… there are repercussions.</p>
<p><a href="http://www.talesfromthewarzone.com/wp-content/uploads/2012/12/Rewards-Title.gif"><img class="alignnone size-full wp-image-4435" title="Rewards Title" src="http://www.talesfromthewarzone.com/wp-content/uploads/2012/12/Rewards-Title.gif" alt="" width="600" height="85" /></a></p>
<p>Rather than bury you under a pile of cloth maps and t-shirts, we&#8217;ve decided to take a new approach. We want to focus all of our production effort on giving you a few high-production value rewards that we hope you will treasure for years to come. Instead of swag destined for the closet, we want to create trophies with reserved places on your shelves.</p>
<p><a href="http://www.talesfromthewarzone.com/wp-content/uploads/2012/12/rewards.jpg"><img class="alignnone size-full wp-image-4428" title="rewards" src="http://www.talesfromthewarzone.com/wp-content/uploads/2012/12/rewards.jpg" alt="" width="600" height="1550" /></a></p>
<p><strong>Access to Preview Forums: </strong>Anyone who pledges ($5.00 or more) will receive special back door access to our Malifaux RPG Preview Forum. In the Preview Forum, we will post regular development notes, gather feedback from our community, and issue play tests.</p>
<p><strong>The Canon Campaign Raffle at GenCon:</strong> Everyone who pledges at any reward level and also attends GenCon may enter the raffle there to be a part of our Canon Campaign, run on-site by Mack Martin. The players in this campaign will help shape the future of Malifaux and their characters will be entered into canon in an upcoming book.</p>
<p><strong>Core Set: </strong>Get a soft-cover copy of both the Player&#8217;s Guide and the Fate Master&#8217;s Guide.</p>
<p><strong>Kickstarter Exclusive RPG Hardcover Book:</strong> Both the Player&#8217;s Guide and the Fate Master&#8217;s Guide bound together into one hard-cover volume signed by one of the creators.</p>
<p><strong>Special Edition <em>Through the Breach</em> Fate Deck: </strong>A 54 card deck featuring art and rules specific to the roleplaying game.</p>
<p><strong>Male and Female Multi-Pose Minis:</strong> These multi-part plastic kits include weapons, pose, and clothing detail options to allow you to customize your character&#8217;s model for use in <em>Through the Breach</em> or the <em>Malifaux</em> skirmish game.</p>
<p><strong>Special Edition <em>Malifaux</em> Sculpt - Hannah, Chief Freikorps Archivist: </strong>We haven&#8217;t even released the rules for this model yet, but we are already giving you the opportunity to get an exclusive sculpt of her.</p>
<p><a href="http://www.talesfromthewarzone.com/wp-content/uploads/2012/12/Hanna.jpg"><img class="alignnone size-full wp-image-4427" title="Hanna" src="http://www.talesfromthewarzone.com/wp-content/uploads/2012/12/Hanna.jpg" alt="" width="600" height="647" /></a></p>
<p><strong>Kickstarter Exclusive &#8211; The Wicked Doll: </strong>This handcrafted Wyrd inspired doll is ready for play-time. Crafted from 100% new burlap and cotton material, your new best friend will be individually hand-stitched and have button and seam lines unique to each doll. No two Wicked Dolls will be exactly the same and each will come with a numbered certificate that presents a unique name that no other doll will possess.</p>
<p><a href="http://www.talesfromthewarzone.com/wp-content/uploads/2012/12/Wicked-Doll.jpg"><img class="alignnone size-full wp-image-4426" title="Wicked Doll" src="http://www.talesfromthewarzone.com/wp-content/uploads/2012/12/Wicked-Doll.jpg" alt="" width="600" height="803" /></a></p>
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